TY - JOUR
T1 - Virtual reality in the treatment of eating and weight disorders
AU - Riva, Giuseppe
PY - 2017
Y1 - 2017
N2 - The clinical use of Virtual Reality (VR) with eating disturbances is based on theory-driven psychological treatment techniques (Ferrer-Garcia & Gutierrez-Maldonado, 2012; Ferrer-Garcia et al. 2013; Koskina et al. 2013). First, VR can reduce eating-related anxiety during and after exposure to virtual food, helping to disrupt the reconsolidation of adverse, food-related memories (Koskina et al. 2013; Pla-Sanjuanelo et al. 2015). Second, a recent neuroscientific model of body image disturbances – the Allocentric Lock Theory – suggested that eating disorders may be associated with impairment in the ability to update a stored, negative allocentric (offline) representation of one's body with real-time (online/egocentric), perception-driven inputs (Riva & Gaudio, 2012; Riva, 2014; Dakanalis et al. 2016). As demonstrated by two of the above RCTs (Cesa et al. 2013; Manzoni et al. 2016), the addition of VR sensory training to unlock the body memory (body image rescripting protocol) by increasing the contribution of new, egocentric/internal, somatosensory information directly related to the existing allocentric memory improved the efficacy of CBT at 1-year follow-up.
AB - The clinical use of Virtual Reality (VR) with eating disturbances is based on theory-driven psychological treatment techniques (Ferrer-Garcia & Gutierrez-Maldonado, 2012; Ferrer-Garcia et al. 2013; Koskina et al. 2013). First, VR can reduce eating-related anxiety during and after exposure to virtual food, helping to disrupt the reconsolidation of adverse, food-related memories (Koskina et al. 2013; Pla-Sanjuanelo et al. 2015). Second, a recent neuroscientific model of body image disturbances – the Allocentric Lock Theory – suggested that eating disorders may be associated with impairment in the ability to update a stored, negative allocentric (offline) representation of one's body with real-time (online/egocentric), perception-driven inputs (Riva & Gaudio, 2012; Riva, 2014; Dakanalis et al. 2016). As demonstrated by two of the above RCTs (Cesa et al. 2013; Manzoni et al. 2016), the addition of VR sensory training to unlock the body memory (body image rescripting protocol) by increasing the contribution of new, egocentric/internal, somatosensory information directly related to the existing allocentric memory improved the efficacy of CBT at 1-year follow-up.
KW - Applied Psychology
KW - Body Weight
KW - Feeding and Eating Disorders
KW - Humans
KW - Psychiatry and Mental Health
KW - User-Computer Interface
KW - Virtual Reality
KW - Applied Psychology
KW - Body Weight
KW - Feeding and Eating Disorders
KW - Humans
KW - Psychiatry and Mental Health
KW - User-Computer Interface
KW - Virtual Reality
UR - https://publicatt.unicatt.it/handle/10807/111651
UR - https://www.scopus.com/inward/citedby.uri?partnerID=HzOxMe3b&scp=85029914642&origin=inward
UR - https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85029914642&origin=inward
U2 - 10.1017/S0033291717001441
DO - 10.1017/S0033291717001441
M3 - Article
SN - 0033-2917
VL - 47
SP - 2567
EP - 2568
JO - Psychological Medicine
JF - Psychological Medicine
IS - 14
ER -