Virtual Reality-Based Serious Games to Improve Motor Learning in Children with Autism Spectrum Disorder: An Exploratory Study

Maria Eleonora Minissi, Giampaolo Abate Romero Landini, Luna Maddalon, Sergio Cervera Torres, Irene Alice Chicchi Giglioli, Irene Alice Margherita Chicchi Giglioli, Marian Sirera, Luis Abad, Soledad Gomez-Garcia, Mariano Alcaniz

Risultato della ricerca: Contributo in libroContributo a convegno

Abstract

Children with autism spectrum disorder (ASD) often report impairments in motor learning compared to their peers with typical development (TD). The present study wants to preliminary assess the ability of virtual reality (VR) to foster motor learning in ASD. In particular, 20 children with ASD and 20 children with TD performed two VR-based serious games that required them to perform motor actions with the upper limbs with varying degrees of freedom in the movement. The two serious games were performed twice in a counterbalanced order, and execution time and accuracy were measured. Findings showed that children with ASD were less accurate and took longer to perform the two serious games than their peers with TD. Moreover, no motor learning effect was reported in the serious game that required movements with high-level degrees of freedom, while a motor learning effect was revealed in the game requiring precise goal-directed actions. The children with ASD improved their performance by reducing their execution time across game repetitions. The improvement in time performance did not affect accuracy, which remained stable across repetitions. These findings support the development and implementation of VR-based serious games in ASD intervention, as they could foster motor learning and improve motor skills in this population.
Lingua originaleEnglish
Titolo della pubblicazione ospite11th IEEE International Conference on Serious Games and Applications for Health, SeGAH
PagineN/A
DOI
Stato di pubblicazionePubblicato - 2023
Evento2023 IEEE 11th International Conference on Serious Games and Applications for Health, SeGAH - Athens
Durata: 28 ago 202330 ago 2023

Serie di pubblicazioni

NomeIEEE INTERNATIONAL CONFERENCE ON SERIOUS GAMES AND APPLICATIONS FOR HEALTH

Convegno

Convegno2023 IEEE 11th International Conference on Serious Games and Applications for Health, SeGAH
CittàAthens
Periodo28/8/2330/8/23

Keywords

  • autism spectrum disorder
  • children
  • motor learning
  • serious games
  • virtual reality

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