TY - JOUR
T1 - Using virtual reality to target positive autobiographical memory in individuals with moderate-to-moderately severe depressive symptoms: A single case experimental design
AU - Fernandez-Alvarez, Javier
AU - Colombo, Desirée
AU - Suso-Ribera, Carlos
AU - Chirico, Alice
AU - Serino, Silvia
AU - Di Lernia, Daniele
AU - Palacios, Azucena García
AU - Riva, Giuseppe
AU - Botella, Cristina
PY - 2021
Y1 - 2021
N2 - So far, several aspects of autobiographical memory (AM) have been found to be impaired in depression. Among others, depressed patients show the tendency to recall more negative than positive events (i.e., negative bias) and usually retrieve memories that lack of specificity and details (i.e., overgeneral memories). Based on this, we designed an AM task enhanced by the use of virtual reality (VR) to specifically train the recall of positive memories. Using a single-case, multiple baseline experimental design, we explored the effects of a brief intervention consisting of two sessions of this training in a sample of 18 individuals with moderate-to-moderately severe depressive symptoms. According to the results, changes occurred at the short term only. In particular, almost all participants reported a significant improvement in at least one outcome measure 0–3 days after the intervention. However, these clinical gains were not maintained in the mid-term (from day 4 to 10). The present findings do not support the efficacy of our VR-based AM recall treatment as a standalone intervention. Nevertheless, it might represent a suitable procedure to obtain immediate and/or short-term improvements. It might also serve as a valid component to be integrated in broader protocols for patients with moderate-to-moderately severe depressive symptoms.
AB - So far, several aspects of autobiographical memory (AM) have been found to be impaired in depression. Among others, depressed patients show the tendency to recall more negative than positive events (i.e., negative bias) and usually retrieve memories that lack of specificity and details (i.e., overgeneral memories). Based on this, we designed an AM task enhanced by the use of virtual reality (VR) to specifically train the recall of positive memories. Using a single-case, multiple baseline experimental design, we explored the effects of a brief intervention consisting of two sessions of this training in a sample of 18 individuals with moderate-to-moderately severe depressive symptoms. According to the results, changes occurred at the short term only. In particular, almost all participants reported a significant improvement in at least one outcome measure 0–3 days after the intervention. However, these clinical gains were not maintained in the mid-term (from day 4 to 10). The present findings do not support the efficacy of our VR-based AM recall treatment as a standalone intervention. Nevertheless, it might represent a suitable procedure to obtain immediate and/or short-term improvements. It might also serve as a valid component to be integrated in broader protocols for patients with moderate-to-moderately severe depressive symptoms.
KW - Autobiographical memory
KW - Overgeneral memory
KW - Reminiscence
KW - Single case study
KW - Virtual reality
KW - Autobiographical memory
KW - Overgeneral memory
KW - Reminiscence
KW - Single case study
KW - Virtual reality
UR - http://hdl.handle.net/10807/197186
U2 - 10.1016/j.invent.2021.100407
DO - 10.1016/j.invent.2021.100407
M3 - Article
SN - 2214-7829
VL - 25
SP - N/A-N/A
JO - Internet Interventions
JF - Internet Interventions
ER -