Abstract
The aim of the paper is to describe a possible direction of development and theoretical
model for ergonomic research in the Virtual Reality (VR) field dedicated to psychotherapy
applications. Through considerations on the strong points and limitations encountered during
two different projects dedicated to the creation of virtual reality environments (VRE) for use
in psychotherapy, it comments on the concepts of ecology and context of use. The
theoretical perspective proposed intends to highlight the evolution from an ecology of state
to an ecology of process. Given the considerable obstacles connected primarily to the lack
of accepted standards for the ergonomic evaluation of 3D environments and the specific
nature of the applications and user type in question, ergonomic research will represent an
increasingly highly strategic aspect of clinical protocol design and upgrades: a number of
closing considerations are dedicated to the operative aspects of ergonomic research and the
role of the researcher.
Lingua originale | English |
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pagine (da-a) | 161-180 |
Numero di pagine | 20 |
Rivista | PSYCHNOLOGY |
Stato di pubblicazione | Pubblicato - 2006 |
Keywords
- 3D environments
- Virtual Reality
- usability