TY - JOUR
T1 - SubCULTron: Robotic Exploration of Unconventional Environmental Niches
AU - Riva, Giuseppe
PY - 2017
Y1 - 2017
N2 - The goal of the Submarine Cultures Perform Long-Term Robotic Exploration Of Unconventional Environmental Niches (subCULTron) project is the development of three types of robots to be distributed in the Venice lagoon. Besides monitoring the water, the robots will learn how to cooperate with each other and how to react to the environment. This is expected to lead to significant improvements in the field of artificial intelligence. The subCULTron project goes beyond the traditional limits of scientific research expanding its influence to the artistic field as well. Inspired by its underwater robots, a couple of artists named boredomresearch developed an installation. Robots in Distress is a murky underwater world populated by glowing craft, navigating the hazards of a terrain heavily polluted with plastic waste. Its aim is to investigate the links among biology, robotics, and environments impacted by increased human activity.
AB - The goal of the Submarine Cultures Perform Long-Term Robotic Exploration Of Unconventional Environmental Niches (subCULTron) project is the development of three types of robots to be distributed in the Venice lagoon. Besides monitoring the water, the robots will learn how to cooperate with each other and how to react to the environment. This is expected to lead to significant improvements in the field of artificial intelligence. The subCULTron project goes beyond the traditional limits of scientific research expanding its influence to the artistic field as well. Inspired by its underwater robots, a couple of artists named boredomresearch developed an installation. Robots in Distress is a murky underwater world populated by glowing craft, navigating the hazards of a terrain heavily polluted with plastic waste. Its aim is to investigate the links among biology, robotics, and environments impacted by increased human activity.
KW - Applied Psychology
KW - Communication
KW - Computer Science Applications1707 Computer Vision and Pattern Recognition
KW - Human-Computer Interaction
KW - Social Psychology
KW - Applied Psychology
KW - Communication
KW - Computer Science Applications1707 Computer Vision and Pattern Recognition
KW - Human-Computer Interaction
KW - Social Psychology
UR - http://hdl.handle.net/10807/119616
UR - http://www.liebertonline.com/cpb
U2 - 10.1089/cyber.2017.29094.ceu
DO - 10.1089/cyber.2017.29094.ceu
M3 - Article
VL - 20
SP - 775
EP - 775
JO - Cyberpsychology, Behavior, and Social Networking
JF - Cyberpsychology, Behavior, and Social Networking
SN - 2152-2715
ER -