Abstract
The paper applies the concept of "remediation" to a particular audio-visual figure: the first person shot (FPS). The FPS expresses the immediate and dynamical presence of the subject of the perception and / or shooting within the diegetic world; indeed, it is found in a large number of contemporary media production, from combat videos to video-surveillance footage, from video clips of live events taken with video cell phones to first-person video games, to cite just a few examples.
At first glance, the FPS seems to derive directly from the cinematic point-of-view or subjective shooting. However, my presentation intends to demonstrate that its genealogy is more complex and less linear. Indeed, I argue that FPS constitutes a radically inter-medial and post-cinematographic figure, since it stems from a network of remediations involving different media agencies and players – from mainstream cinema to independent television and video producers, from the video-game industry to military and surveillance uses of audiovisuals.
On the basis of this description, my paper opens two perspectives. On the one hand, I claim that the spread of FPS forces us to reconsider entirely a typology of film shots, intended as a mapping of different types of subjects responsible for the perceptual constitution of the diegetic world (or “world indirectly perceived”). On the other hand, I propose to consider the first-person shot as a kind of “symbolic form”, translating a phenomenological, relational and dynamic idea of subjectivity into audio-visual forms.
Lingua originale | English |
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Titolo della pubblicazione ospite | Rimediazioni. Immagini interattive. Tomo 1 |
Editor | Tiziana Migliore |
Pagine | 205-218 |
Numero di pagine | 14 |
DOI | |
Stato di pubblicazione | Pubblicato - 2016 |
Keywords
- apparato
- apparatus
- media
- semiotica
- semiotics
- soggettività
- subjectivity