Playing in the Grey Zone: The development of the Italian video game industry

Matteo Tarantino*, Simone Tosoni*

*Autore corrispondente per questo lavoro

Risultato della ricerca: Contributo in libroChapter

Abstract

This chaper describes the evolution of the Italian video game industry from 1970 to the late 1990s, through a sociological lens. It focuses in particular on the role played by family-operated SMEs in defining the blueprint for the whole industry; on the role of piracy in shaping not only the circulation and distribution practices, but also the production culture; and on how the combination of these two factors contributed to a structural weaknesses of the sector in Italy. Methodologically, the chapter relies on interviews with privileged informants and analysis of archival material.
Lingua originaleEnglish
Titolo della pubblicazione ospiteMedia and Communication in Italy: Historical and Theoretical Perspectives
EditorFausto Colombo
Pagine256-267
Numero di pagine12
Stato di pubblicazionePubblicato - 2019

Keywords

  • Games
  • Italy
  • Media Industries
  • Software

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