Abstract
The purpose of this study is to evaluate the influence of emotional induction and level of immersion on knowledge acquisition and motivation. Two conditions were used for immersion modulation: a high immersive condition, which consisted of the viewing of educational content through a head-mounted-display; and a low immersive condition, which was achieved through direct viewing on a tablet. The emotional conditions, created through video simulation, consisted of a positive versus neutral mood induction procedure. The participants were 56 high school students enrolled on a social science course. The results indicate a significant effect of the positive emotion/high immersive condition in knowledge acquisition while positive emotion induction had a positive effect on the interest subscale of the motivation assessment tool used for both immersive conditions.
| Lingua originale | Inglese |
|---|---|
| pagine (da-a) | N/A-N/A |
| Numero di pagine | 9 |
| Rivista | Eurasia Journal of Mathematics, Science and Technology Education |
| Volume | 14 |
| DOI | |
| Stato di pubblicazione | Pubblicato - 2018 |
Keywords
- Emotion induction
- Head-mounted display
- Immersion
- Knowledge acquisition
- Motivation
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