Abstract
We consider the following signaling game. Nature plays first from the set {1, 2}. Player 1 (the Sender)
sees this and plays from the set {A, B}. Player 2 (the Receiver) sees only Player 1’s play and plays from
the set {1, 2}. Both players win if Player 2’s play equals Nature’s play and lose otherwise. Players are told
whether they have won or lost, and the game is repeated. An urn scheme for learning coordination in this
game is as follows. Each node of the decision tree for Players 1 and 2 contains an urn with balls of two
colors for the two possible decisions. Players make decisions by drawing from the appropriate urns. After
a win, each ball that was drawn is reinforced by adding another of the same color to the urn. A number of
equilibria are possible for this game other than the optimal ones. However, we show that the urn scheme
achieves asymptotically optimal coordination.
Lingua originale | English |
---|---|
pagine (da-a) | 373-390 |
Numero di pagine | 18 |
Rivista | Stochastic Processes and their Applications |
Volume | 119 |
DOI | |
Stato di pubblicazione | Pubblicato - 2009 |
Keywords
- : Urn model
- Evolution
- Probability
- Stable
- Stochastic approximation
- Two-player game
- Unstable
- game