TY - BOOK
T1 - Interacting with Presence. HCI and the Sense of Presence in Computer-mediated Environments
A2 - Riva, Giuseppe
A2 - Waterworth, John
A2 - Murray, Dianne
PY - 2015
Y1 - 2015
N2 - The experience of using and interacting with the newest Virtual Reality and computing technologies is profoundly affected by the extent to which we feel ourselves to be really ‘present’ in computer-generated and -mediated augmented worlds. This feeling of 'Presence’, of “being inside the mediated world”, is key to understanding developments in applications such as interactive entertainment, gaming, psychotherapy, education, scientific visualisation, sports training and rehabilitation, and many more.
This edited volume, featuring contributions from internationally renowned scholars, provides a comprehensive introduction to and overview of the topic of mediated presence - or ‘tele-presence’ - and of the emerging field of presence research. It is intended for researchers and graduate students in human-computer interaction, cognitive science, psychology, cyberpsychology and computer science, as well as for experienced professionals from the ICT industry.
AB - The experience of using and interacting with the newest Virtual Reality and computing technologies is profoundly affected by the extent to which we feel ourselves to be really ‘present’ in computer-generated and -mediated augmented worlds. This feeling of 'Presence’, of “being inside the mediated world”, is key to understanding developments in applications such as interactive entertainment, gaming, psychotherapy, education, scientific visualisation, sports training and rehabilitation, and many more.
This edited volume, featuring contributions from internationally renowned scholars, provides a comprehensive introduction to and overview of the topic of mediated presence - or ‘tele-presence’ - and of the emerging field of presence research. It is intended for researchers and graduate students in human-computer interaction, cognitive science, psychology, cyberpsychology and computer science, as well as for experienced professionals from the ICT industry.
KW - computer-mediated interaction
KW - presence
KW - computer-mediated interaction
KW - presence
UR - http://hdl.handle.net/10807/83251
UR - http://www.degruyter.com/view/product/449569
U2 - 10.2478/9783110409697
DO - 10.2478/9783110409697
M3 - Other report
SN - 978-3-11-040969-7
BT - Interacting with Presence. HCI and the Sense of Presence in Computer-mediated Environments
PB - De Gruyter Open
ER -