Abstract
Psychedelic drugs offer valuable insights into consciousness, but disentangling their causal effects on perceptual and high-level cognition is nontrivial. Technological advances in virtual reality (VR) and machine learning have enabled the immersive simulation of visual hallucinations. However, comprehensive experimental data on how these simulated hallucinations affects high-level human cognition is lacking. Here, we exposed human participants to VR panoramic videos and their psychedelic counterparts generated by the DeepDream algorithm. Participants exhibited reduced task-switching costs after simulated psychedelic exposure compared to naturalistic exposure, consistent with increased cognitive flexibility. No significant differences were observed between naturalistic and simulated psychedelic exposure in linguistic automatic association tasks at word and sentence levels. Crucially, visually grounded high-level cognitive processes were modulated by exposure to simulated hallucinations. Our results provide insights into the interdependence of bottom-up and top-down cognitive processes and altered states of consciousness without pharmacological intervention, potentially informing both basic neuroscience and clinical applications.
| Lingua originale | Inglese |
|---|---|
| pagine (da-a) | N/A-N/A |
| Rivista | Consciousness and Cognition |
| Volume | 128 |
| Numero di pubblicazione | N/A |
| DOI | |
| Stato di pubblicazione | Pubblicato - 2025 |
OSS delle Nazioni Unite
Questo processo contribuisce al raggiungimento dei seguenti obiettivi di sviluppo sostenibile
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SDG 3 Salute e benessere
All Science Journal Classification (ASJC) codes
- Psicologia Sperimentale e Cognitiva
- Psicologia dello Sviluppo e dell’Educazione
Keywords
- Altered perception
- Deep neural networks
- DeepDream
- Human cognition
- Psychedelics
- Simulated hallucinations
- Virtual reality
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