TY - CHAP
T1 - Healthy avatars, healthy people: Care engagement through the shared experience of virtual worlds
AU - Triberti, Stefano
AU - Chirico, Alice
PY - 2018
Y1 - 2018
N2 - Recent literature shows that new technologies can be used to promote patient engagement. The present contribution focuses on Virtual Worlds (VWs), namely virtual environments that multiple users can experience together thanks to the use of avatars. Indeed, VWs offer interesting opportunities for patient engagement interventions on two levels. On the individual level, customized avatars are known to have relationships with users' inner experience and Self-conception, so that they may constitute a peculiar additional tool for psychological assessment. Moreover, they are able to promote healthy behaviors thanks to a strong vicarious reinforcement (Proteus effect). On the collective level, VWs constitute an ideal platform to support the emergence of collective flow states (Networked Flow) which are related to the patients' creative activity and well-being. The present contribution deepens these phenomena, presenting VWs as an innovative and interesting tool for the patient engagement interventions of the future.
AB - Recent literature shows that new technologies can be used to promote patient engagement. The present contribution focuses on Virtual Worlds (VWs), namely virtual environments that multiple users can experience together thanks to the use of avatars. Indeed, VWs offer interesting opportunities for patient engagement interventions on two levels. On the individual level, customized avatars are known to have relationships with users' inner experience and Self-conception, so that they may constitute a peculiar additional tool for psychological assessment. Moreover, they are able to promote healthy behaviors thanks to a strong vicarious reinforcement (Proteus effect). On the collective level, VWs constitute an ideal platform to support the emergence of collective flow states (Networked Flow) which are related to the patients' creative activity and well-being. The present contribution deepens these phenomena, presenting VWs as an innovative and interesting tool for the patient engagement interventions of the future.
KW - avatar
KW - virtual reality
KW - avatar
KW - virtual reality
UR - http://hdl.handle.net/10807/144960
UR - https://www.igi-global.com/chapter/healthy-avatars-healthy-people/199749
U2 - 10.4018/978-1-5225-3926-1.ch057
DO - 10.4018/978-1-5225-3926-1.ch057
M3 - Chapter
SN - 9781522554691
VL - 3
SP - 1451
EP - 1472
BT - Virtual and Augmented Reality: Concepts, Methodologies, Tools, and Applications
ER -