Game and Video Game. Reflections between education and entertainment

Massimiliano Andreoletti

Risultato della ricerca: Contributo in libroChapter


The educational and training potentials of video games – which have been debated in the teaching context over the last years – have seen a slow but progressive shift of the attitude of the institutions and people in training agencies of every order and degree towards the acknowledgement of the many training and educational potentials of the medium, although it has not yet been possible to define the dimensions through which video game should be observed from a teaching point of view
Lingua originaleEnglish
Titolo della pubblicazione ospiteGamepaddle. Video Games. Education. Empowerment.
Numero di pagine15
Stato di pubblicazionePubblicato - 2016
Pubblicato esternamente


  • Game Based Learning
  • Learning and teaching methods
  • School
  • Scuola
  • Strategie Didattiche
  • Video Games
  • Videogiochi


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