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Computer Games as a Tool for Language Education
Ivan Lombardi
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Social Sciences
Abstracts
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5%
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5%
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15%
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10%
Communities-Of-Practice
5%
Construction
10%
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10%
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10%
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10%
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5%
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10%
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5%
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10%
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Foreign Languages
15%
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5%
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5%
Italian
5%
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20%
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10%
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40%
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5%
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5%
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5%
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10%
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10%
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5%
Play
5%
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10%
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5%
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10%
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5%
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10%
Skills
15%
Teacher Role
5%
Time
5%
Work
10%
Computer Science
Active Learning
5%
Actors
5%
Computer Game
100%
Constructionist Approach
5%
Contexts
15%
Discovery Language
5%
Education
5%
Educational Content
5%
Educational Theory
10%
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10%
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5%
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5%
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5%
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5%
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5%
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5%
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5%
Roles
10%
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10%
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10%
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5%
User
5%
Virtual Location
5%
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behaviorist
5%
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15%
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5%
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5%
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5%
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5%
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10%
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5%
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5%
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5%
Second language
5%
Sociocultural
5%
the Other
5%
Virtual
5%
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5%
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5%
Psychology
Attitudes
5%
Digital Gaming
5%
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5%
Methodology
30%
Motivation
5%
Research
5%