Abstract
We describe the implementation and preliminary validation of an interactive platform – COLLEGO – to investigate joint action in a goal-oriented collaborative task. The platform records the interaction sequence of two partners alternating their leader/follower role. Two sensitized wooden surfaces are placed in front of each participant, who can use 6 cubes to build the tower. Any time a cube is picked/released, time stamp (ms) and position of selected objects are recorded. A case study showing how data are collected and analyzed to study dyad performance during the task is described. Finally, potential applications of the proposed solution are discussed.
Lingua originale | English |
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Titolo della pubblicazione ospite | Pervasive Computing Paradigms for Mental Health |
Pagine | 62-72 |
Numero di pagine | 11 |
Volume | 207 |
DOI | |
Stato di pubblicazione | Pubblicato - 2018 |
Evento | 6th EAI International Symposium on Pervasive Computing Paradigms for Mental Health - Barcellona Durata: 28 nov 2016 → 29 nov 2016 |
Convegno
Convegno | 6th EAI International Symposium on Pervasive Computing Paradigms for Mental Health |
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Città | Barcellona |
Periodo | 28/11/16 → 29/11/16 |
Keywords
- Human-human interaction
- Joint action
- Performance
- Sensors
- Synchronization
- Time-series analysis