TY - JOUR
T1 - BabyRobot: Child-Robot Communication and Collaboration
AU - Riva, Giuseppe
PY - 2017
Y1 - 2017
N2 - The main goal of the BabyRobot project is to create robots that analyze and track human behavior over time in the context of their surroundings (situational) using audio-visual monitoring in order to establish common ground and intention-reading capabilities. BabyRobot focuses on both typically developing (TD) children and those with autism spectrum disorder (ASD) as the user population. Children have unique communication skills and are quick and adaptive learners, eager to embrace new robotic technologies. This is especially relevant for special education where the development of social skills is delayed or never fully develops without intervention or therapy. Thus, one of the other goals of the project is to define, implement, and evaluate child–robot interaction application scenarios for developing specific socio-affective, communication, and collaboration skills in TD children and those with ASD.
AB - The main goal of the BabyRobot project is to create robots that analyze and track human behavior over time in the context of their surroundings (situational) using audio-visual monitoring in order to establish common ground and intention-reading capabilities. BabyRobot focuses on both typically developing (TD) children and those with autism spectrum disorder (ASD) as the user population. Children have unique communication skills and are quick and adaptive learners, eager to embrace new robotic technologies. This is especially relevant for special education where the development of social skills is delayed or never fully develops without intervention or therapy. Thus, one of the other goals of the project is to define, implement, and evaluate child–robot interaction application scenarios for developing specific socio-affective, communication, and collaboration skills in TD children and those with ASD.
KW - Applied Psychology
KW - Communication
KW - Computer Science Applications1707 Computer Vision and Pattern Recognition
KW - Human-Computer Interaction
KW - Social Psychology
KW - Applied Psychology
KW - Communication
KW - Computer Science Applications1707 Computer Vision and Pattern Recognition
KW - Human-Computer Interaction
KW - Social Psychology
UR - http://hdl.handle.net/10807/119618
UR - http://www.liebertonline.com/cpb
U2 - 10.1089/cyber.2017.29088.ceu
DO - 10.1089/cyber.2017.29088.ceu
M3 - Article
SN - 2152-2715
VL - 20
SP - 660
EP - 660
JO - CYBERPSYCHOLOGY, BEHAVIOR AND SOCIAL NETWORKING
JF - CYBERPSYCHOLOGY, BEHAVIOR AND SOCIAL NETWORKING
ER -