Apprendimento digitale dell’italiano. Un approccio ludico

Silvia Gilardoni*, Alessandra Cerizza*

*Autore corrispondente per questo lavoro

Risultato della ricerca: Contributo in rivistaArticolo in rivistapeer review

Abstract

Foreign language teaching has been more challenging than ever since the beginning of the Covid-19 health emergency. The transition from face-to-face to remote teaching has raised a series of problems for all stakeholders involved in foreign language teaching training, with particular reference to motiva-tion and the management of the interaction between teachers and students, especially when it came to the assessment of skills acquired in this particular environment. The present contribution showcases a series of teaching activities and examples taken from a course of Italian as a second language, with a view to highlighting how digital tools and technologies can be leveraged with the aim of increasing interaction, involvement, and participation of learners, through a playful approach to task-based activities. A brief presentation of the methodo-logical approach and the digital learning tools is complemented by authentic examples of activities that were implemented in the academic year 2020/21 at Università Cattolica del Sacro Cuore of Milano.
Titolo tradotto del contributo[Autom. eng. transl.] Digital learning of Italian. A playful approach
Lingua originaleItalian
pagine (da-a)99-120
Numero di pagine22
RivistaLINGUE CULTURE MEDIAZIONI
Volume10
Stato di pubblicazionePubblicato - 2023

Keywords

  • didattica dell'italiano L2
  • ludolinguistica
  • online language teaching
  • teaching Italian as a second language
  • recreational linguistics
  • glottodidattica online

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