Videogioco, arte e gamification

Translated title of the contribution: [Autom. eng. transl.] Video game, art and gamification

Research output: Chapter in Book/Report/Conference proceedingChapter

Abstract

[Autom. eng. transl.] The contribution makes a sociosemiotic and art history dialogue dialogue with the videogame and gamification practices in the hciave of a critical aesthetic towards the rhetoric of the playfulness of social practices, especially of purchase and commerce
Translated title of the contribution[Autom. eng. transl.] Video game, art and gamification
Original languageItalian
Title of host publicationL’immagine videoludica. Cinema e media digitali verso la gamification
EditorsAntonio Catolfi, Federico Giordano
Pages153-164
Number of pages12
Publication statusPublished - 2015

Keywords

  • Contemporary Arts
  • Gamification
  • Ludicizzazione
  • Semiotics
  • Videogame
  • Videogioco

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