Il viaggio di Cubetto

Translated title of the contribution: [Autom. eng. transl.] Cubetto's journey

Giulia Peretti, Daniela Villani, Michele Marangi, Federica Pelizzari, Sara Di Bruno, Igor Guida, Antonella Marchetti, Giuseppe Riva, Pier Cesare Rivoltella, Davide Massaro

Research output: Contribution to journalArticle

Abstract

[Autom. eng. transl.] In recent years, educational research has reserved a growing interest in Computational Thinking (Wing, 2006). In particular, several studies have observed a significant relationship between Computational Thinking and some cognitive skills, such as problem solving and spatial skills (Bers, 2010). For these reasons, coding and educational robotics activities are encouraged starting from kindergarten. In particular, the tools most used to carry out these activities are the so-called tangible interfaces, such as floor robots, through which children can interact with the robotic artifact and learn by playing. Understanding the potential effects of activities related to Computational Thinking on cognitive abilities is useful to understand in which specific period of development, coding activities and educational robotics, could be more effective. Through this research, the effects of a coding intervention on the cognitive abilities of 4-year-olds were evaluated, through the use of the Cubetto robot.
Translated title of the contribution[Autom. eng. transl.] Cubetto's journey
Original languageItalian
Pages (from-to)57-62
Number of pages6
JournalPEDAGOGIKA.IT
Volume25
Publication statusPublished - 2021

Keywords

  • Coding
  • Pensiero Computazionale

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