@inproceedings{689d9ade95a145879a69dcf190377bff,
title = "GAMES AND VIDEO GAMES AS SCENARIOS TO SUPPORT DIGITAL LITERACIES: THE FIRST RESULTS FROM THE INTERNATIONAL PROJECT YO-MEDIA (YOUNGSTERS{\textquoteright} MEDIA LITERACY IN TIMES OF CRISIS)",
keywords = "video games, crisis, digital literacy, video games, crisis, digital literacy",
author = "Alessandra Carenzio and Stefano Pasta and Simona Ferrari",
year = "2024",
language = "English",
isbn = "9788891936516",
pages = "119--130",
booktitle = "Proceedings of the Italian Symposium on Digital Education, ISYDE 2023",
note = "ISYDE -Italian SYmposium on Digital Education 2023 ; Conference date: 13-09-2023 Through 15-09-2023",
}