Abstract
Today’s workplace challenges are based on the belief that the group can face current challenges better using collaboration than any individual can by yourself. This belief has prompted social solutions, such as communities of practice or knowledge and social peer-learning.
Learning by playing a game is a very old method that is still applied in various contexts. Mainly in social-learning activities, the learner's motivation is crucial to program success. Games are fun and immersive by nature. By using games in lifelong learning contexts, it is possible to deliver continuous high attention and engagement for substantial learning.
Original language | English |
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Title of host publication | Cultural Tourism in a Digital Era. First International Conference IACuDiT, Athens, 2014 |
Pages | 185-199 |
Number of pages | 15 |
DOIs | |
Publication status | Published - 2015 |
Event | First International Conference IACuDiT (International Association of Cultural and Digital Tourism) - Atene Duration: 30 May 2014 → 1 Jun 2014 |
Conference
Conference | First International Conference IACuDiT (International Association of Cultural and Digital Tourism) |
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City | Atene |
Period | 30/5/14 → 1/6/14 |
Keywords
- game-based learning
- lifelong learning